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Eureka projects

The product "pocket pet" is an innovative, technologically up-to-date, safe, self-learning and didactic toy for children from 4 to 12 years in the form of a self-learning pocket pet (a smart device application combining augmented reality and artificial intelligence) and a set of physical products.
Project ID: 
11183

The sen project aims at developing a new generation of pedagogic tools for children with special educational needs (sen), exploring the use of immersive and virtual reality technologies, associated with mobile tools and clinical procedures.
Project ID: 
10736

Aim of our project is to develop a complete system that includes a secure zipper and the highest technology available on the market. Our product could be used then in every product, that is closed by zipper mechanism (tents, bags ,etc.) And would make it completely safe and possible to monitor.
Project ID: 
10744

4film is a unique software platform for the organisation and project management of audiovisual works that enables the automatisation of the entire production cycle and facilitates an efficient collaboration and communication between all partners on the project.
Project ID: 
11145

Raising the productivity and competitiveness of European businesses through technology. Boosting national economies on the international market, and strengthening the basis for sustainable prosperity and employment.