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Eureka projects

The product "pocket pet" is an innovative, technologically up-to-date, safe, self-learning and didactic toy for children from 4 to 12 years in the form of a self-learning pocket pet (a smart device application combining augmented reality and artificial intelligence) and a set of physical products.
Project ID: 
11183

The sen project aims at developing a new generation of pedagogic tools for children with special educational needs (sen), exploring the use of immersive and virtual reality technologies, associated with mobile tools and clinical procedures.
Project ID: 
10736

Raising the productivity and competitiveness of European businesses through technology. Boosting national economies on the international market, and strengthening the basis for sustainable prosperity and employment.