The product "pocket pet" is an innovative, technologically up-to-date, safe, self-learning and didactic toy for children from 4 to 12 years in the form of a self-learning pocket pet (a smart device application combining augmented reality and artificial intelligence) and a set of physical products.
The vr space dome show a virtual cyber show application with an interactive audience and cast, live computer animation, virtual scenic design and sound, a host of the most modern technology and a new form of theatrical presentation.
This project deals with the creation and organisation of an internet portal which will offer products and services on cultural heritage concerning many european countries.
Development of a self-learning intelligent system with automatic level diagnostic ability, as well as design and optimization of the learning strategies and the adaptation of dynamic mechanisms.
Develop software tools for digital acquisition, archiving, interactive delivery of endangered cultural heritage database entries, managing internet-integrated multimedia database and electronic copyright trading environment.
The technological challenge is to build a high resolution telecine system that directly generates computer data from scanned film footage integrated with digital post production and play-out system whose first user will be aviodome.
Cross-border position offering a world of experience for walkers in the regions of woerthersee and rosental (kaernten) and gorenjska/bled (slovenia).
Development of a technology to integrate all agents involved in online training processes in an agile, fast and real time manner.
Development of an internet-based online access to information on cultural heritage preserved in baltic state museums.
Development of a multiplatform lms (learning management system) with a module for synchronised learning and a tool to shorten content development with particular attention to multilingual content.