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Education of european welders

Development of a blended learning system that meets the requirements of harmonized european guidelines for the education of welders. The system will cover the theoretical content as well as practical welding tasks.

INTRODUCTION. The effectiveness of education systems depends entirely on the effectiveness of the approaches to teaching and learning. In order to be effective, the introduction of information and communication technologies will have to be accompanied by a far-reaching reorganisation of learning structures. The intention is to involve education and training players, as well as the relevant social, industrial and economic players, in order to make lifelong learning the driving force behind a cohesive and inclusive society within a competitive economy. It will therefore help employability, rectify the shortage of skills associated with new technologies and improve social inclusion. Blended learning at its most basic level will take place when a teacher and student(s) are separated by physical distance, and technology (i.e. voice, video, data, and print), often in concert with face-to-face communication, is used to bridge the instructional gap. These types of learning can provide adults with a second chance at a relevant education, reach those disadvantaged by limited time, distance or physical disability, and update the knowledge base of workers at their place of employment. DEFINITION. Blended learning is a learning environment in which a wide range of technological options are available to the educator. They fall into four major categories: * Voice - Instructional audio tools include the interactive technologies of telephone and audio-conferencing. Passive (i.e. one-way) audio tools include tapes and radio. * Video - Instructional video tools include still images such as slides, pre-produced moving images (e.g. film, videotape), and real-time moving images combined with audio-conferencing (one-way or two-way video with two-way audio). * Data - Computers send and receive information electronically. For this reason, the term 'data' is used to describe this broad category of instructional tools. REFERRED STANDARDS. The development follows the guidelines being developed through ISO/IEC JTC1 SC36. The tools used meet the requirements in IMS (Integrated Management System) Global Learning Consortium interoperability specifications. THE PROJECT CONTENT. The project will develop a full set of courses and modules, which are divided into theoretical education, practical training and examination. The practical training and practice in welding, including test welding, are based on relevant instruction and exercise schedules as per the Guideline developed by EWF (EUROPEAN WELDING FEDERATION). The content comprises three levels of education and training: Fillet welder, Plate welder and Pipe welder. The courses will be developed with a general instruction, which will follow all courses. Then a work order or WPS (Welding Procedure Specification) will be used as a training instrument to allow access to the theoretical content. A set of animations will be developed and included to visualize the theoretical content and process developments. The work order will also be used as the basis for theoretical simulations to allow the student to simulate possible alterations and evaluate the consequences of their alterations. A database of practical cases will be developed to allow the educator to draw experience from a wealth of industrial cases from different industry sectors. An examination system with multiple-choice type questions will be a part of the development. These questions will be selected according to the type of diploma to be granted. Keyword: teaching, training, welding, communication networks, information exchange, certification, secondary education, adult education.
Acronym: 
EUROPEAN WELDER
Project ID: 
3 118
Start date: 
01-11-2003
Project Duration: 
56months
Project costs: 
2 050 000.00€
Technological Area: 
E-Learning
Market Area: 
Education

Raising the productivity and competitiveness of European businesses through technology. Boosting national economies on the international market, and strengthening the basis for sustainable prosperity and employment.